Инструменты разработчика

Описание инструментов для отладки, анализа и оптимизации в процессе разработки игры.

Windows
MacOS
Linux
On this page

DeveloperTools2.png

The Developer Tools provide you with several information gathering tools such as debuggers, analyzers, profilers, and more. Using these tools can help in your optimization efforts or to diagnose aspects of your project, code or content that may not be performing as expected.

You can access the Developer Tools from the File Menu under Window and Developer Tools.

OpenDevTools.png

The Developer Tools are broken up into three categories:

  • Debug - which houses debugging tools.

  • Log - which contains the Message and Output Log windows.

  • Miscellaneous - which includes loggers, mangers, profiles and others.

See the table below for more information and links to additional pages.

Tools Available

Option

Description

Blueprint Debugger

Opens the Blueprint Debugger. Allows you to step through any graph of a Blueprint or Level Blueprint through the use of Breakpoints.

Collision Analyzer

Opens the Collision Analyzer tool.

Debug Tools

Show the Debug Tools panel, that contains an assortment of functions for common debug tasks.

Message Log

Opens the Message Log. This is where errors or warnings from the Editor will go.

Output Log

Opens the Output Log. If you are debugging something using Print it will appear here.

Visual Logger

Opens the Visual Logger. A tool to help you debug and fine-tune AI in your projects.

Class Viewer

Opens the Class Viewer. Displays a hierarchical list of classes used by the editor.

Device Manager

Opens the Device Manager.

Device Profiles

Opens the Device Profiles tool. Allows you to manage device-specific configurations inside your project.

Merge Actors

Opens the Merge Actors tool.

Pixel Inspector

Opens the Pixel Inspector. Provides information about a specific Pixel from a viewport.

Session Frontend

Opens the Session Frontend tool. Multipurpose tool used for daily game development (prepping builds, deployment, launching).

Widget Reflector

Opens the Widget Reflector.

Выбрать тему
Светлая
Темная

Добро пожаловать на новый сайт документации Unreal Engine 4!

Мы работаем над множеством новых функций, включая систему обратной связи, чтобы вы могли рассказать нам, о том, что мы делаем. Этот вариант не совсем готов для использования в конечном релизе, поэтому перейдите на форум обратной связи по документации, чтобы рассказать нам о проблемах с этой страницей или написать нам о любых проблемах, с которыми вы сталкиваетесь в работе с документацией.

Мы обязательно сообщим вам, когда новая система будет запущена.

Отправить отзыв